ReStory Chill Electronics Repairs Cleanliness Rating
How the ReStory Chill Electronics Repairs cleanliness rating works, the star thresholds, and why shop cleanliness is a separate system from device cleanliness.
The cleanliness rating on a finished job is scored together with assembly correctness and missing hardware, not on its own. Five stars requires a fully cleaned device with no assembly errors and no missing screws. And there are two separate cleanliness systems in the game — the device you are repairing, and the shop you are repairing it in.
The star thresholds
The reported breakdown is:
| Rating | What produces it |
|---|---|
| 5 stars | Fully cleaned, no assembly errors, no missing screws |
| 3–4 stars | Dust left behind, or assembly errors |
| 2 stars | Visibly dirty inside, plus missing screws |
Read the middle row carefully: dust and assembly errors sit in the same band. That means a perfectly clean device assembled wrong lands in the same range as a correctly assembled dusty one.
Cleanliness is only part of the score
Because the score combines three factors, cleaning harder does not compensate for the other two. If you are consistently landing at three or four stars despite thorough cleaning, the problem is likely assembly rather than dust.
Conversely, flawless assembly will not reach five stars if the interior is still dirty. Both halves have to be right.
Shop cleanliness is a different system
This is the most-conflated point in the whole mechanic. Players regularly find their shop flagged as dirty while their device work is clean, and conclude the rating is broken — the two are tracked separately.
If something is telling you your place is dirty, that is about the premises, not the last device you handed over. Treat them as two separate maintenance tasks.
Ratings drive footfall, footfall drives income
Ratings are not a vanity number at the end of a job. They feed the daily cycle: your rating affects how many customers arrive, which affects income, which affects what you can afford next.
That makes rating quality compound in both directions. A run of poor ratings tightens the money that would otherwise let you fix the underlying problem, whether that is a missing tool or an unbought license.
Cleanliness reaches further than the score
Beyond the immediate star rating, cleanliness has been described as feeding into reputation, the price you can sell a restored device for, and even which dialogue options and story outcomes become available.
That last part is worth taking seriously if you care about endings. It means cleaning is not purely an economic optimisation — it connects to the narrative layer as well. See the endings guide.
Where dust actually hides
The practical difference between three and five stars is usually dust you did not see rather than dust you skipped. Interiors, connectors and the faces of components that sit against other parts are the places it accumulates.
Working with the bench zoned — parts coming out in one area, cleaned parts in another — makes it much harder to reassemble something you never cleaned. See the reassembly guide.
Don't confuse dirty with damaged
Every part reads as normal, dirty, or damaged. Dirty parts need cleaning and then go straight back in; only damaged ones need replacing.
Misreading dirty as damaged is the most expensive habit in the early game, because you pay for a replacement component that a wipe would have fixed. Run the check on each part before ordering anything.
Upgrades and tools
Cleaning and speed upgrades exist and affect essentially every repair, which makes them different from device-specific tools. Because they apply broadly, they compound across every job rather than paying off only on particular devices.
That said, the standing advice remains to prioritise licenses over tools, because licenses unlock work you cannot otherwise perform at all. The licenses guide covers the ordering.
Practical routine for five stars
- Diagnose before disassembling, so you know what you are dealing with.
- Zone the bench as parts come out.
- Classify each part: normal, dirty, or damaged.
- Clean everything dirty, including faces that will end up hidden.
- Account for every screw during reassembly.
- Run the device test before handing the job back.
- Keep the shop itself clean as a separate, ongoing task.
待确认: The sources gathered do not establish whether cleanliness is scored as a percentage or in discrete bands, the relative weighting of cleanliness against assembly and missing hardware, which specific cleaning tools apply to which materials, or the exact mechanism by which shop cleanliness is measured and restored.
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